![]() The code I found digging into this did only trigger LEDs depending on button states and press / release cycles without acting on real sim data. Then use a target script to read the file and pull in the information to set the said in Thrustmaster TQS haven‘t seen any code that does this with target yet. The way to do it may be to write another application that can uses F4SharedMem.dll and generate text files that are updated live. We have no control over the compiler so I don’t think there is a way to load other DLLs. What do you think? If such a module existed, I would seriously consider turning off Win 11 Core memory integrity to install TARGET software.Īnd I is great to be able to exclude Viper DX Button and Axis assignment from TARGET and just stick with LED programming with TARGET using BMS AL for button and axis assignment to keep it properly organized and responding in said in Thrustmaster TQS, ,Īnd I is great to be able to exclude Viper DX Button and Axis assignment from TARGET and just stick with LED programming with TARGET using BMS AL for button and axis assignment to keep it properly organized and responding in BMS. ![]() This seems similar to what others have done for Arduino boards with such interface software as DEDUino or BMSAIT. I say simple, but not for me - my C programming skills are far below what would be required. Could it be as simple as a short inline C program to include F4SharedMem.DLL and pass gamestate info to Target.h (or another Target Module). ![]() The crown jewel would be to find a way to connect TM devices using TARGET scripting language to pull info from F4SharedMem.dll to use in lighting LEDs. pdf last night and it alludes to being able to use C to allow interface with other programs. Reading thru the TARGET Scripting language basic. ![]()
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